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ABOUT
My name is Chris Brindzik, I have worked in the game industry since 2004. I have worked for NCsoft, Capcom, Paradox Games (Stockholm), and a game based on the Frank Miller film/comic property 300.
Working under award-winning Disney animator Nik Ranieri (Hercules,
Pocahontas, Tangled), I shipped an FPS/VR game using Unreal 4 as Lead
animator, helping to manage a small team and revamping almost all view model animations through several iterations.
I have made many contributions to every project outside the scope of my
title, including revamping pipelines, adding emotional states to characters,
combat design, vehicle motion design, marketing work, and implementation in a variety of proprietary and off the shelf game engines.
Thank you for you time,
-Chris
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